• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer

My TechDecisions

  • Best of Tech Decisions
  • Topics
    • Video
    • Audio
    • Mobility
    • Unified Communications
    • IT Infrastructure
    • Network Security
    • Physical Security
    • Facility
    • Compliance
  • RFP Resources
  • Resources
  • Podcasts
  • Project of the Week
  • About Us
    SEARCH
Mobility, News

Video Games are Getting People Interested in Real-World Jobs

Games like “SimCity” are sparking players’ interest in jobs like city management, building and planning, and playing a role in gearing them up for the real thing.

March 27, 2019 Jessica Messier 2 Comments

Turns out, video games are helping people develop real-world skills that can help them in real-world jobs.

Games like “SimCity,” for example, have helped peak players’ interest in city building and management, and prepared those players for actual city-based jobs, including building, transportation, housing, and other positions, reports the Los Angeles Times.

For example, since SimCity and its string of sequels were released over the course of 30 years, “the games have introduced millions of players to the joys and frustrations of zoning, street grids and infrastructure funding — and influenced a generation of people who plan cities for a living,” the Los Angeles Times says. In many cases, the games were today’s transit planners’, architects’, activists’, and others’ first exposures to running a city.

The Los Angeles Times also says that many people have said that “SimCity” helped them visualize “how a single change can affect a whole city,” how transit, livability and economy are connected, among other elements found in real-world cities.

Takeaway for decision makers: it’s not all fun and games:

But, while games like “SimCity” have played major roles in influencing job choices and skill development, they have their limitations, too.

The Los Angeles Times says, for example, “like most video games based on real-world jobs, “SimCity” oversimplifies some of the more mundane elements of urban planning. The game has never allowed mixed-use space,” which means that buildings currently seen in today’s cities, such as mid-rise apartments with ground-floor commercial space, don’t exist in the game. Plus, the game excludes bike lanes, includes unattractive parking lots, and never accurately depicts the square footage of parking lots seen in its digital cities.

Players also run the risk of growing accustomed to building cities in these games that are not feasible in real life. The Los Angeles Times says that one player who used “SimCity” built a city with no space for vehicle drivers – only for buses and trains. “But like in real life, mass transit is expensive to build and maintain in “SimCity,” and some of the residents still want to drive, no matter how convenient [a] rail system is.”

As a result, while games like “SimCity” are useful in sparking interest in city planning and building, and giving players a taste of real life, it’s not the same as real life. Decision makers who are hiring people in similar positions might consider a candidate who got their start on these types of games, but who also has real-world experience and add value to a company, and ultimately, a city.

If you enjoyed this article and want to receive more valuable industry content like this, click here to sign up for our digital newsletters!

Tagged With: Gamification

Related Content:

  • Cloud, SASE, Aryaka How the Cloud is Redefining Media Production and…
  • Singlewire Software mass notification interview Singlewire Software on Mass Notification Solutions
  • URI catchbox 1 Catchbox Plus: The Mic Solution That Finally Gave…
  • Engaging virtual meeting with diverse participants discussing creative ideas in a bright office space during daylight hours Diversified Survey: Workplace AV Tech is Falling Short,…

Free downloadable guide you may like:

  • ChatGPT, generative AI, enterprise, workplaceBlueprint Series: ChatGPT and Generative AI in the Workplace

    This latest release of the TechDecisions Blueprint Series explores the new phenomenon of tools such as ChatGPT and how IT leaders should go about deploying generative AI in their organizations.

Reader Interactions

Trackbacks

  1. Break Room Video Games: The Best Titles & Consoles for the Office - My TechDecisions says:
    June 6, 2019 at 6:00 am

    […] consumers, millennials look for fun and entertaining experiences, says the poll. It also says that, “millennials increasingly see life and work as one entity and […]

    Reply
  2. Break Room Video Games: The Best Titles & Consoles for the Office - Techterrene says:
    June 6, 2019 at 6:25 am

    […] consumers, millennials look for fun and entertaining experiences, says the poll. It also says that, “millennials increasingly see life and work as one entity and […]

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest Downloads

Practical Design Guide for Office Spaces
Practical Design Guide for Office Spaces

Recent Gartner research shows that workers prefer to return to the office for in-person meetings for relevant milestones, as well as for face-to-fa...

New Camera Can Transform Your Live Production Workflow
New Camera System Can Transform Your Live Production Workflow

Sony's HXC-FZ90 studio camera system combines flexibility and exceptional image quality with entry-level pricing.

Creating Great User Experience and Ultimate Flexibility with Clickshare

Working and collaborating in any office environment today should be meaningful, as workers today go to office for very specific reasons. When desig...

View All Downloads

Would you like your latest project featured on TechDecisions as Project of the Week?

Apply Today!

More from Our Sister Publications

Get the latest news about AV integrators and Security installers from our sister publications:

Commercial IntegratorSecurity Sales

AV-iQ

Footer

TechDecisions

  • Home
  • Welcome to TechDecisions
  • Contact Us
  • Comment Guidelines
  • RSS Feeds
  • Twitter
  • Facebook
  • Linkedin

Free Technology Guides

FREE Downloadable resources from TechDecisions provide timely insight into the issues that IT, A/V, and Security end-users, managers, and decision makers are facing in commercial, corporate, education, institutional, and other vertical markets

View all Guides
TD Project of the Week

Get your latest project featured on TechDecisions Project of the Week. Submit your work once and it will be eligible for all upcoming weeks.

Enter Today!
Emerald Logo
ABOUTCAREERSAUTHORIZED SERVICE PROVIDERSYour Privacy ChoicesTERMS OF USEPRIVACY POLICY

© 2025 Emerald X, LLC. All rights reserved.